If the Butcher defeats the player, he'll clash his weapons together and teleport out, leaving a pool of blood on the ground. His spawn rate is random and the player has no control over how and when he can appear. He'll also never spawn more than once in the same dungeon. The Butcher will never spawn inside campaign-related dungeons or open world areas. He can also spawn while the player is in a party, and can also appear inside Nightmare Dungeons. In some cellars he can even be a random objective, which will be completed whether the player defeats him or not (although killing him earns the objective's mastery). There are no player-level restrictions for the Butcher to spawn he can potentially appear at any level the player character is at. Whenever the player encounters the Butcher, his theme song will play. Once he spots the player, he'll grunt his signature "Fresh meat!" and will relentlessly chase them until they are killed, or until he's defeated. The Butcher is a powerful and brutal demon that has a small chance of appearing inside inside any room within dungeons and cellars. The player can obtain the The Butcher's Cleaver from killing him, although it's not an exclusive drop. His design is based on his Diablo III's counterpart, but with a much less hulking appearance and being smaller in size (but still being larger than the player character). The Butcher is a super unique monster in Diablo IV, that can spawn randomly inside dungeons and cellars.
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